Westwood College: Tightening Up the Graphics on Level 3 since 1953
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Sep. 13th, 2007 | 02:04 am
Originally published at HijiNKS ENSUE. You can comment here or there.
1953? That’s impressive. I didn’t know you could tighten up the graphics on punch cards. Why beat this horse corpse when the internet has delivered such a resplendent flogging already? Joystiq just posted an article from Game Career Guide that prompted me to remember how shitty those commercials were.
An anlysis encompassing both the Gen1 (or O.G) Westwood commerical and the Gen2 (with the spinning robot model on the projector).
- Even if you were developing a game for the PSOne, your don’t program it with the controller. I can’t explain how many different ways that this is just wrong
- Your boss isn’t a moderately hot chick who needs you to finish programming this game because she needs you to program another one. Again, too many levels of wrong to elaborate on. You don’… you can’t….ugh. It’s pointless.
- You don’t view the game you are “coding” on a wall sized projector screen.
- You dont “add the sound effect we used in the last level” with an 8 channel instrument mixing board with some XLR cables plugged into it. They might as well have been “injecting” the sound effects with a turkey baster.
- And lastly, sing it with me, “There’s no such thing as tightening up the graphics on level 3!” Thats like saying “we just need to reverse entropy, then we’ll be done.”
I don’t mean to rag on the students of Westwood. On the contrary, I feel for them. It seems like they are spending 10’s of thousands of dollars to get set up for disappointment. Real gaming studios don’t take these colleges-in-a-box that seriously. You have a much better shot of landing a game job by learning 3DS Max at home over the summer. Studios are interested in demonstrable skills. Develop some then use them to get a job at the bottom of the ladder (tester). Then work your way up (to pizza-go-getter).
Westwood college’s view of the gaming industry is a lot like seeing the internet through the eyes of Johnny Mnemonic or Hackers. The internet is not “surfed” via interactive 3d cyberscape, nor are games designed in a matter of days with duel-shock controllers in hand. I’m just waiting for a school to offer a degree in being a rock star.
“I can’t believe we got these jobs being rock stars”
“Yeah, my mom said I’d never get anywhere with my guitar and devil-may-care attitude.”
“Oh snapz, it’s the boss”
“Are you guys done recording that hit record? I need you to record another one tomorrow.”
“We’re almost done and we need to tighten up the awsomeness on track 3.”
Update: In case anyone was wondering who "Final Boss" was; that's Jeramy. He was/is the Director on a few games that I did voice over work for (oh, also Josh and Eli sort of helped create them, sort of... and Mikey sort of entirely wrote them, and kind of exactly killed my character about 1/3 of the way through the first game...).
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from:
amazingadrian
date: Sep. 13th, 2007 07:39 am (UTC)
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Westwood College was one of the first (if not the first) to offer courses in game design. I know they were the first to advertize these courses to the general public in order to get more attendance.
The thing of it is, this sort of thing hadn't been done before at the time, so they are left with the delimma of how to market it to their target demographic. The marketing firm or whoever was in charge opted to target the video gamers rather than the serious college set. Thusly, their approach completely glossed over reality, and they skipped over showing any kind of real working environment.
Nowadays it's a little better. Some colleges put out adds for their game design programs that actually showcase the school facilities and not some fantasy sales-pitch. It's no surprise that game design and developer courses are only just now starting to really get some respect. There are many more schools that have started offering them.
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from:
hijinkscomic
date: Sep. 13th, 2007 02:05 pm (UTC)
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from:
thekamisama
date: Sep. 13th, 2007 01:59 pm (UTC)
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from:
hijinkscomic
date: Sep. 13th, 2007 02:04 pm (UTC)
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from:
choanata
date: Sep. 14th, 2007 12:20 am (UTC)
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I wish my fantasies were as good as that videogamer fiction. Maybe I should go to Rock Star School.
Finally, perhaps it was intentional, but you used screen grabs in panel 3, which sort of tightens up the graphics in that third panel. Ironic?
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from:
hijinkscomic
date: Sep. 14th, 2007 03:42 pm (UTC)
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from:
inversation
date: Sep. 16th, 2007 02:11 am (UTC)
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from:
hijinkscomic
date: Sep. 17th, 2007 04:15 pm (UTC)
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inversation
date: Sep. 17th, 2007 04:41 pm (UTC)
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from:
hijinkscomic
date: Sep. 17th, 2007 04:46 pm (UTC)
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from:
inversation
date: Sep. 17th, 2007 05:12 pm (UTC)
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I did find it funny that it FORCED you to take a break every 30 minutes or something, like they knew that if you stared at it for too long you would need eye surgery within weeks. Truly the gift that keeps on giving.
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